MOD

What if we can see smell?  [read more]

Inspired by the extraordinary work of Sissel Tolaas, Smell-Blind is a proposal for an interactive olfaction experience designed to challenge the idea of seeing with your nose.

Using projection mapping, I modified a Processing code that covered the floor with thousands of vibrating light particles. This particle field represented the presence of smell molecules we couldn't see.

With a Kinect sensor to track the guests' positions, I scattered “easter eggs" throughout the field of particles that only appear when guests stumble upon invisible "hotspots". When a hotspot is found, a trigger event occurs that can simply be a ring of light saying "sniff here", inviting the guest to smell a specific area of the room. Or it can be a quote from Sissel Tolaas herself.

There were also events where quotes, like smells, would attach to guests once they come across them. But if they walk a little faster, the quote will detach. Similar to smells that trail behind or left by someone.

Once detached, the quote will remain in that exact spot until someone else comes across it. Similar to how one can pick up the smell of others as they walk behind them.

See the footage below!

Concept, Design, 3D Modeling & Video Editing — Edmund Liang
Custom Typeface (Ester Sans) — Edmund Liang
Mentors — Miles Mazzie & Ivan Cruz
Music — Try To Touch by Pablo Bolivar
Brochure Photography — Google Searches
Brochure Copy — Mono.kultur Magazine

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